I'm playing an alchemist in an upcoming game, and so far all of the. For everything about the Pathfinder Tabletop RPG! Pathfinder Guides.
This Battle for Azeroth Alchemy leveling guide will show you the fastest way how to level your BfA Alchemy skill up from 1 to 175 as inexpensively as possible.This guide's main focus is leveling Alchemy, but you can visit my if you want to read more about the new changes, alchemy bonuses, and recipes.Alchemy is the best combined with Herbalism. You can save a lot of gold if you level these two professions together because you can farm all the needed herbs. Check out my if you want to level Herbalism.
If you don't have Herbalism, make sure you have enough gold to buy herbs because you will need a lot of them.If you are low on gold, I recommend you to try this, it can help you to make loads of gold.If you are still leveling your character or you just started a new alt, I recommend you to use a leveling guide. You can level your character to.BfA Alchemy Trainer LocationThe new BfA Alchemy skill is named differently for the two factions, but the name is the only difference between them.is the Alliance version and is the Horde version.Alchemy Trainers:.
Horde: You can find in Dazar'alor at the Terrace of Crafters. Alliance: e is located in Boralus at the Tradewinds Market.You can walk up to a guard in Dazar'alor or Boralus then ask where the Alchemy trainer is located.
This will place a red marker on your map at the trainer's location. Recipe ranksMost BfA Alchemy recipes have 3 ranks. Rank 2 reduces the materials required to create a recipe, and Rank 3 have a chance to create multiple potions/flask etc. Higher rank recipes also give skill points much longer, so it will be a lot cheaper to level Alchemy if you first get Revered with the new BfA factions because you can use cheaper recipes for longer.
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Non-magical crafting breakdown:.Figure the value of the item in silver pieces. This is your target number (TN). Find the item's craft DC (item's DC) and the appropriate skill to create the item.Pay one third (1/3) the item's value for raw materials.For each week's worth of work, make a Craft check against the item's DC (you can take 10 on this check).
If you succeed, go to #4. If you fail, go to #5.If you succeeded, multiply the result of your check by the item's DC. Subtract that number from the TN, with the result becoming your new TN. If your TN is 0 or less, you're done. If not, go back to #3 and spend another week crafting.If you failed by 4 or less you make no progress this week, but nothing bad happens.
If you failed by 5 or more you've ruined your raw materials and have to pay half of your original material cost (so 1/6 the item's listed value) to continue. In either case, go back to #3.There's more to it than this, but that's the basics of it.Note that, Ambrosia has a Craft DC of 25.Since you've only got a +7 in Craft (Alchemy), I'd suggest not trying to craft either of those items right now as you'll need an 18 or better on your rolls to pass the DC 25 check. Yeah, can be confusing. Here's what you'll want to do:Find the item's price in silver piecesOr, in other words, slap a zero on the end of the price. This is 2,000 for the blanch, 1,000 for the ambrosia.Find the item's DCThis is DC 25 for the blanch.
The ambrosia doesn't have a craft DC, which I'd interpret as meaning you can't craft it. Unless the DM assigns a DC to it, you're out of luck there.Pay 1/3 of the item's price for the raw material costThis would be 200/3, or 66.67 gp 66 gold, 6 silver, 7 copper.Craft the dang thingSo first, make a Craft check - this represents one full week of work (yeah, Crafting is slow). In your case, this will be 1d20 +7, or you can take 10 to get a 17.Unfortunately, the DC is 25. This means that you can't take 10, and you'll only make progress if you roll an 18 or higher. If you roll a 13 or lower, you fail (wasting the 66.67 gp investment), and rolling something in-between simply wastes a week with no result.But, for the purposes of explaining, let's pretend you actually had a +15 bonus. Now you can take 10 (the easiest way to craft) and still meet the DC.
What happens now?Multiply your check result (25) by the DC (also 25). In this case, that's 625. If this result equals the price of the item in sp (2,000), then you craft the item. If not, since you still succeeded the check, nothing is wasted.Continue making Craft checks week after week, adding each 625 on to the last, and after 3 weeks you'll be at 1875/2000. You make one final craft check, but this time you make 625 out of a remaining 125.
Since this is 5 times the needed progress, you instead complete in in 1/5 the time, or 2 days. Another way to think of this is that you make about 89sp (625/7) worth of progress per day.TL;DR Crafting is absolutely not worth it if you're not an Alchemist or otherwise have class abilities to boost your speed. Saving 133.33 gp isn't worth over 3 weeks of your character's time. You could boost your Craft check through the roof, and you can add +5 to the DC to craft things faster, but in the end it really isn't worth it.